HOUDINI
I've started on a Houdini CG Workshop by Spencer Lueders, he is a great teacher by the way.
This animation is my version of object's influenced velocity tutorial from spencer's class. The ball is animated in Houdini and I emit the particles only when it touches the ground. The particles then get influenced by the velocity of the object, plus the bouncy collision of the ground. I think it turned out rather well. I'm hoping to learn more of the Houdini particleFX.
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